Ive created a few meshes in 3ds max for a modular factory piece. How can I snap to vertex the pieces together (their origin point is on a vertex) like in Unity? (hold down v and click and drag to snap vertex to vertex)
I see the grid snapping option, but this isnt working for what I need done, this leaves tiny openings in the modular pieces.
I see the grid snapping option, but this isnt working for what I need done, this leaves tiny openings in the modular pieces.
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