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Shadow is incorrectly cast (and it looks really funny ;)

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  • replied
    Hi,
    1. The light used is dominant directional light
    2. It is a static mesh
    3. Lighting is static
    4. It is a static mesh

    Regards
    smallB

    Leave a comment:


  • replied
    Neither the screenshot nor you tell anything about the problem at all.

    What type of light are you using?
    Is it a static mesh or a road made with spline loft?
    Are you using static or dynamic lighting?
    Is the ground under the road a landscape or a static mesh?

    Leave a comment:


  • Shadow is incorrectly cast (and it looks really funny ;)

    Guys, I genuinely don't know how to fix it:

    http://www.mediafire.com/view/21nfd9...43/Capture.PNG

    The two issues:
    a) shadow is being incorrectly cast
    b) shadow doesn't appear at all (different mesh)

    Will be really grateful if someone could help me with that issue
    Thank you
    smallB
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