I am hoping this is the correct forum to ask this question, if not I apologize.
I am looking for a bit of clarity and/or guidance when looking for a programmer that is experienced with the Unreal environment.
What are some of the questions I should be asking when seeking a coder who can work in UDK and what can I expect to pay someone? I know what needs to be done in regards to a project but unclear on where to start the discussion when it comes to compensation. I do know that it would be under a contract set-up (1099 here in the U.S.)
For instance, after some research I have found that coders can attract anywhere from 50K -over 100K per year depending on experience and skill level, but what justifies a "junior" position over a "senior" position? Is someone that is very experienced in C++ able to handle the duties of developing various game mechanics in the Unreal environment enough or do they need Unreal experience as well? On the other hand, can someone that has a vast knowledge of Unreal handle those duties, even if they are not as experienced in C++? Should I assume that coding is coding and they are all interchangeable?
Any knowledge or opinions would be greatly appreciated.
I am looking for a bit of clarity and/or guidance when looking for a programmer that is experienced with the Unreal environment.
What are some of the questions I should be asking when seeking a coder who can work in UDK and what can I expect to pay someone? I know what needs to be done in regards to a project but unclear on where to start the discussion when it comes to compensation. I do know that it would be under a contract set-up (1099 here in the U.S.)
For instance, after some research I have found that coders can attract anywhere from 50K -over 100K per year depending on experience and skill level, but what justifies a "junior" position over a "senior" position? Is someone that is very experienced in C++ able to handle the duties of developing various game mechanics in the Unreal environment enough or do they need Unreal experience as well? On the other hand, can someone that has a vast knowledge of Unreal handle those duties, even if they are not as experienced in C++? Should I assume that coding is coding and they are all interchangeable?
Any knowledge or opinions would be greatly appreciated.
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