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Setting Damage Type in Kismet's "Take Damage" For Trigger Event Stops It From Working

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    Setting Damage Type in Kismet's "Take Damage" For Trigger Event Stops It From Working

    So I've run into a problem here. Any trigger event in which damage is supposed to be a specific damage type doesn't work. When it isn't set to a specific damage type, it works every time, regardless of it being instant-hit or not.

    What I'm trying to do is get my custom damage type (and only my custom damage type) to work with the trigger. I have WHDmgType_DTG_Blue as a custom damage type so as to differentiate it from the other damage type WHDmgType_DTG_Orange. They're both instant-hit damage types and I need them to be instant-hit damage.

    #2
    No? No idea? :C

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      #3
      Post your code, post your kismet.

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