Hello, I'm making a character and I can't figure out how to make the eyes to look like eyes at all. I don't have any particular problems, nothing technical or anything, I just can't find any source that can teach me how to make realistic or at least somewhat believable eyes in UDK. All I do is making spheres with a diffuse map and a specular map which obviously isn't enough. So are there any tutorials out there or does anybody know how to go about creating good eyes? thanks.
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Originally posted by nucleA View PostInstead of using UDK to create your eyes, why not design the eyes in modelling packages such as maya & 3ds max and then import them as static meshes. There are plenty of tutorials on this. I think digital-tutors have a set of videos on modelling realistic eyes with 3ds max.
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