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    Eyes?

    Hello, I'm making a character and I can't figure out how to make the eyes to look like eyes at all. I don't have any particular problems, nothing technical or anything, I just can't find any source that can teach me how to make realistic or at least somewhat believable eyes in UDK. All I do is making spheres with a diffuse map and a specular map which obviously isn't enough. So are there any tutorials out there or does anybody know how to go about creating good eyes? thanks.

    #2
    Instead of using UDK to create your eyes, why not design the eyes in modelling packages such as maya & 3ds max and then import them as static meshes. There are plenty of tutorials on this. I think digital-tutors have a set of videos on modelling realistic eyes with 3ds max.

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      #3
      Originally posted by nucleA View Post
      Instead of using UDK to create your eyes, why not design the eyes in modelling packages such as maya & 3ds max and then import them as static meshes. There are plenty of tutorials on this. I think digital-tutors have a set of videos on modelling realistic eyes with 3ds max.
      Well, yeah I made them with 3ds max, but I don't know how to create the materials so that they look good, also, could you make a material for the eyes in 3ds max and then export it to udk? if you can then would it have the nodes and all that connected already?

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