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Simple kismet question– How to change rotation axis of interp actor

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    Simple kismet question– How to change rotation axis of interp actor

    Hello all:

    after going through the kismet tutorial I have what I hope will be a simple question. Is there a way to change the motion of an interp actor to move around a different axis.

    The simple example of this is a normal door opening movement: a (normal) door should rotate from its edge and not from the center, but the standard rotation axis defaults to the middle of the object. How can I change this?

    Thanks in advance!

    #2
    I think this thread will answer your question: http://forums.epicgames.com/threads/...D-Editing-Axis

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      #3
      That was it! Thanks a lot.

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