Mentioned here:
http://www.youtube.com/watch?v=PXQTw...tu.be&t=31m56s
"Whenever you have 2 materials applied to an object, the GPU has to render that mesh twice..."
How true is this? I'm currently working on modular buildings, and plan to reuse 3-4 textures on many different buildings (as I've seen others do). Will this mean that a building using 4 textures will have 4x tris?
Thanks
http://www.youtube.com/watch?v=PXQTw...tu.be&t=31m56s
"Whenever you have 2 materials applied to an object, the GPU has to render that mesh twice..."
How true is this? I'm currently working on modular buildings, and plan to reuse 3-4 textures on many different buildings (as I've seen others do). Will this mean that a building using 4 textures will have 4x tris?
Thanks
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