First of all I would like to say hello! I'm new to UDK and this forum and I am enjoying working with UDK very much.

I'm just trying to create a basic AI that shoots you when you get too close, I messed around in kismet and came up with this(excuse the mess).

http://i.imgur.com/nPmMK.png

It seems as though the trace is not outputting the distance to the target correctly and thus the bot is always shooting, is this a known issue?

Its probably something simple I overlooked but any help would be much appreciated.

Edit: Actually it may have just been that I wasn't looping the trace and comparison. Too bad I don't have the means to test it right now.