First of all I would like to say hello! I'm new to UDK and this forum and I am enjoying working with UDK very much.

I'm just trying to create a basic AI that shoots you when you get too close, I messed around in kismet and came up with this(excuse the mess).

It seems as though the trace is not outputting the distance to the target correctly and thus the bot is always shooting, is this a known issue?

Its probably something simple I overlooked but any help would be much appreciated.

Edit: Actually it may have just been that I wasn't looping the trace and comparison. Too bad I don't have the means to test it right now.