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Is UDK suitable for a MMORPG?

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  • replied
    And Blade & Soul...

    I had an oportunity to play it and it's very beautifull and the gameplay is amazing.

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  • replied
    you cant even edit relevance rules for some reason these are coded in C++ and are available only for full licences,
    some phashing, instance systems would be incredibly hard to create without access to source, so id say just give up if you want to create MMO with UDK

    Lineage2 and Tera are also Unreal ;d

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  • replied
    Originally posted by avp2501 View Post
    Global Agenda is a unreal MMO. unreal can do anything you want it to do.
    It's powered by Unreal Engine 3 (full source code).

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  • replied
    Global Agenda is a unreal MMO. unreal can do anything you want it to do.

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  • replied
    Originally posted by Neongho View Post
    What it's offered to the people it's not an engine, for devoloping MMPROGS, just an engine to devolope games like for deathmatching 64 limit.

    However you can mod the engine ,if you get the full license and that's kinda expensive, and you need some real good skills ...
    That's a pretty limiting description, and I'm sure one Epic has been keen to escape. It's been proven that you can make just about any type of game with UDK. Of all game genres, MMO is the one that depends far more on your resources, dedication and financial situation than any other aspect including the engine.

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  • replied
    Originally posted by NekoDemon117 View Post

    I was in ReNO, and I drank a CappucciNO in the CasiNO with Dr. NO.
    What happened then? What did Dr.NO say?

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  • replied
    What it's offered to the people it's not an engine, for devoloping MMPROGS, just an engine to devolope games like for deathmatching 64 limit.

    However you can mod the engine ,if you get the full license and that's kinda expensive, and you need some real good skills ...

    Leave a comment:


  • replied
    Let me tell you a story.

    I was in ReNO, and I drank a CappucciNO in the CasiNO with Dr. NO.


    In other words, the UDK player cap is 64 players. That, and I highly doubt that you have the funds to even buy enough servers to support a MMO, much less be able to pay the electric bill until the game becomes successful enough to even pay for itself, much less turn a profit.

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  • replied
    Search the forums. This comes up every week.

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  • replied
    For future reference, no... You're welcome.

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  • started a topic Is UDK suitable for a MMORPG?

    Is UDK suitable for a MMORPG?

    Just asking this question for future reference... Thank you
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