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Is this possible: Connecting multiple 'rooms' made by many contributors

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    Is this possible: Connecting multiple 'rooms' made by many contributors

    I have an idea of many prebuilt 'rooms' (either from the developer or players) and somehow randomly connect them together when loading a level. Just in theory, would this be possible using UDK? I did a lot of searching around but I didn't really find an answer I was looking for.
    Of course I would guess lots of scripting involved but I doubt Unreal can build the level on the fly but maybe I can script streaming from room-to-room? Not sure.

    UDK noob here but I have made a few OpenArena maps but just starting with UDK because of the scripting and high quality maps (of course).
    --
    Thanks, Joe
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