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UDK "open" console command spawn to specific pathnode

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    UDK "open" console command spawn to specific pathnode

    the title says it all. basically, i am wondering if there is any parameter in the "open" console command that can open a map and spawn the player at a specific pathnode or playerstart.

    #2
    you can do it, using SetLocation in the Possess event, but you need to figure out yourself what pathnode or playerstart you want to transport the player.

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      #3
      how would i set this up using kismet?

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        #4
        Not sure if it's still possible, but back in the old engines were you able to teleport to PathNodes in other maps using Teleporters:
        http://apacudn.epicgames.com/Two/Exa...0Another%20Map

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