Hi! In the file I'm working, the transform widget (rotation, translation or scaling) is only visible and works in brush wireframe mode. In any other modes (lit, unlit, etc.) I can only interact with the red cube, but any geometry in the level can be selected, but not transformed because the widgets don't appear. I've checker the "Show transform widgets" button, and I'm not in game mode. Restaring UDK or the PC doesn't work either.

EDIT: It only happens with BSP objects, meshes can be transformed fine. And the problem is only in perspective view (everything fine in the ortographic ones).

Any ideas to solve it?