Hey there, I'm trying to add random static meshes to my levels, such as bushes, speedtree meshes and other objects, and am having a rough time with individual moving them all around.
Since the foliage volume dissapeared, there doesn't seem to be any solution. Is there a way that I can create a sort of "object brush" that places selected objects at varying sizes, rotations, and locations?
Since the foliage volume dissapeared, there doesn't seem to be any solution. Is there a way that I can create a sort of "object brush" that places selected objects at varying sizes, rotations, and locations?
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