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    Oculus Rift cominng to UE3

    "Needless to say, I'm a believer... We're extremely excited here at Epic Games to get the Unreal Engine integrated with Oculus"
    Cliff Bleszinski, Design Director Epic Games

    http://www.kickstarter.com/projects/...-into-the-game

    Get your dev kits while you can...

    #2
    I'm hoping this works with UDK

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      #3
      I believe I am experiencing stagflation. Where is my fainting couch?

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        #4
        Where does it state UE3? Might as well be UE4.

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          #5
          Originally posted by Crusha K. Rool View Post
          Where does it state UE3? Might as well be UE4.
          It says so in the FAQ

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            #6
            I really need to get out from under my rock more, but I was lucky enough to be put onto this 3 days before the kick starter closed and have my dev kit coming apparently in December sometime. Would be great to hear about UDK integration if that's going to happen (compared to unreal engine as a general comment). To qoute Dr. Frank-N-Furter "I shiver with anticipation".

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              #7
              It says sdk so that means c++ code and the drivers for it to work on only windows in udk
              Full ue3 and unity can add it as a native class to work on all platforms

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                #8
                We don't know what it means, but I doubt they wouldn't support UDK.

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                  #9
                  Originally posted by Zeqzy View Post
                  It says sdk so that means c++ code and the drivers for it to work on only windows in udk
                  Full ue3 and unity can add it as a native class to work on all platforms
                  No... No, it doesn't.
                  All SDK means is that you have access to modify it or create content for it.

                  UDK is A SDK (In fact, the Unreal bit is simply a replacement for the sake of trademark and branding purposes).

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                    #10
                    Originally posted by Graylord View Post
                    No... No, it doesn't.
                    All SDK means is that you have access to modify it or create content for it.

                    UDK is A SDK (In fact, the Unreal bit is simply a replacement for the sake of trademark and branding purposes).
                    http://www.reddit.com/r/IAmA/comment...39cc?context=5

                    You'll see they mention that they are targeting c++ initially with the sdk.

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                      #11
                      I think that would be referring more to how to get it into things other than Unity or Unreal, basically for those two engines you wouldn't have to do anything special to get the support in. So in Unreal I would imagine there might be a new console command to enable the 3D render and maybe some way to access the head rotation values with unrealscript or maybe even some kismet

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                        #12
                        When will it work with UDK?

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                          #13
                          When it's ready

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                            #14
                            Originally posted by darthviper107 View Post
                            When it's ready
                            Amen.



                            10[chars]

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                              #15
                              Originally posted by darthviper107 View Post
                              When it's ready
                              Really? Are you sure they won't release it when it's unfinished and not ready?

                              I'm assuming if this works with Hawken then it might be around that time. Unless of course they've said anything else (which is why I'm asking)

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