Does anyone know how to import and set up a multi/sub static mesh in 3ds and import it to udk? I cant find many tutorials if anyone has any advise or knows of a tutorial id really appreciate it thanks a lot.
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3ds max import questions
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I'd consider using FBX instead and having a read through this http://udn.epicgames.com/Three/FBXPipeline.html
Particularly the Material Pipeline. Tells you everything you need to know.
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