Hey all,
I'm pretty new to the UDK and these forums and general, so why not make my first post a question
Ok, so I've been thinking alot lately about an idea I have for a game and as I begin to learn Blender for model making etc, and as I import meshes from Blender into UDK some questions arise. Not problems necessarily.. thankfully the importing process has gone smoothly so far, but I questions.
Basically I want to make various levels consisting of cubes, kind of like Q.U.B.E.
So In Blender I make a simple cube, edit a little etc, and duplicate many times, and finally make a wall of cubes.
When I import them into the UDK if combines all of the cubes into one mesh. Is it possible to import them as one file, so that I can make a cube level in blender and import it fully into the UDK, and yet separate cubes. See, for my game idea I want each cube to be able to be interacted with.
For instance, if you shoot one cube it explodes, or turns red, or moves, or something, while not affecting the rest of the wall. Must I import hundreds of separate cubes and arrange them in the UDK, or could I potentially import one level and still have each individual cube be separate from the rest?
Thanks for any help/advice you can give me
I really appreciate it!
I'm pretty new to the UDK and these forums and general, so why not make my first post a question

Ok, so I've been thinking alot lately about an idea I have for a game and as I begin to learn Blender for model making etc, and as I import meshes from Blender into UDK some questions arise. Not problems necessarily.. thankfully the importing process has gone smoothly so far, but I questions.
Basically I want to make various levels consisting of cubes, kind of like Q.U.B.E.
So In Blender I make a simple cube, edit a little etc, and duplicate many times, and finally make a wall of cubes.
When I import them into the UDK if combines all of the cubes into one mesh. Is it possible to import them as one file, so that I can make a cube level in blender and import it fully into the UDK, and yet separate cubes. See, for my game idea I want each cube to be able to be interacted with.
For instance, if you shoot one cube it explodes, or turns red, or moves, or something, while not affecting the rest of the wall. Must I import hundreds of separate cubes and arrange them in the UDK, or could I potentially import one level and still have each individual cube be separate from the rest?
Thanks for any help/advice you can give me

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