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    Master in Game Design & Development

    Dear UDK fellows,
    hi, after along time I came back to UDK forum and after seeing this new look I am very happy that UDK official members are working very well on it. Keep it UDK...

    Dear fellows my mean purpose if this post is that I want to do Master in Game Design & Development but online and also need scholarship because I can't afford but I have passion to do work in 3D world and I already work a lot and also got 1st prize in my final project of my bachelor.

    Now many of you will say that practice makes man perfect but actually I also want MS degree and want to be professional so I hope you got my points and response me in very well way.

    Waiting for your kind response anxiously.

    #2
    That's an extremely huge waste of time. No game development company will care if you have a Masters degree.

    Very few Universities offer degrees that teach well enough, and those that do are pretty expensive (and don't offer online degrees). You're better off working hard on your own, getting training DVD's and building your portfolio. Proving that you have the skills is worth infinitely more than having a degree. In fact I think I saw a study the other day about artists where those with degrees get about only 3% more income compared to those without degrees.

    And the advantage of the industry is that there are many highly experienced professionals that offer DVD's online

    Comment


      #3
      so please recommend me those professional person DVD's from which I can do what you said mean learn and make strong portfolio but how I can start earning???

      Comment


        #4
        Originally posted by yaziii View Post
        so please recommend me those professional person DVD's from which I can do what you said mean learn and make strong portfolio but how I can start earning???
        Once you got a portfolio in place, you can apply to teams that look for a developers in the area that you specialized in. They will probably ask you to do some sample work and then you can start negotiating.
        It's up to you to determine if they are trustworthy and have a good organization, if the project motivates you to actually finish it (things will be a lot easier if you actually share the vision of the team and don't just work for the money's sake) and if the project's goals are realistic enough to actually get finished, in case you work on a royalty base and not per hour.
        There are many UDK projects out there, but only a small share of them will probably ever get actually finished and released.

        Comment


          #5
          you can never master games design and development, games design and games development are 2 separate area's of the industry, games design is more visual based and games development is programming and mechanics based. you can however get a all round idea of things and then decide what area u want to specify in. i suggest doing a simple project with UDK and seeing what u do well in and what u most enjoyed. that way u can see what u need to improve on and then go from there.

          Comment


            #6
            Originally posted by yaziii View Post
            so please recommend me those professional person DVD's from which I can do what you said mean learn and make strong portfolio but how I can start earning???
            If you're looking for 3D help, look at the tutorials from The Gnomon Workshop, or Digital Tutors, 3D Buzz has a bunch of more game specific 3D training material. Some artists also have videos on their websites.

            For games forums like this one are a good way to learn---figure out some type of project you can do that's reasonable and then start working on it, when you come to something that you don't know how to do or can't figure out, do online searches in places like this and other forums, there's CGTalk, Polycount, GameArtisans, game-artist.net and others. There's usually answers to almost any problem unless it's too specific.

            For instance a reasonable goal would be to figure out how to make a high quality vehicle and place it into UDK and figure out how to use it as a vehicle. Or find some concept art of an environment and recreate it in 3D.

            Comment


              #7
              I can't let this thread go without having at least someone justify a master's degree...

              Master's degrees are very useful for a number of reasons. For brevity, I'll list a few here in bullet form:
              • They force you to understand how to effectively research, which isn't usually taught in undergrad
              • You learn to communicate more effectively in both written and oral forms. Most undergrad schools have 1-2 lackluster written/oral intensive classes that are treated as "requirements" to graduate
              • It gives you a chance to easily communicate with faculty, staff and other students near your skill level, which provides many different levels of interaction and support while you learn
              • Allows you to build a network of people, which makes the job hunt easier down the road
              • Looks great on a resume if you frame it correctly - that is if you can show you spent those ~2 years researching and developing advanced techniques for your craft


              With that said, an online master's degree in game development nullifies some of my above-mentioned bullet points, and probably isn't worth the investment if you can't afford it now. Game development companies do care if you have a master's degree, but a solid portfolio is infinitely more important for an artist.

              Comment


                #8
                Originally posted by Zach Lehman View Post
                I can't let this thread go without having at least someone justify a master's degree...

                Master's degrees are very useful for a number of reasons. For brevity, I'll list a few here in bullet form:
                • They force you to understand how to effectively research, which isn't usually taught in undergrad
                • You learn to communicate more effectively in both written and oral forms. Most undergrad schools have 1-2 lackluster written/oral intensive classes that are treated as "requirements" to graduate
                • It gives you a chance to easily communicate with faculty, staff and other students near your skill level, which provides many different levels of interaction and support while you learn
                • Allows you to build a network of people, which makes the job hunt easier down the road
                • Looks great on a resume if you frame it correctly - that is if you can show you spent those ~2 years researching and developing advanced techniques for your craft


                With that said, an online master's degree in game development nullifies some of my above-mentioned bullet points, and probably isn't worth the investment if you can't afford it now. Game development companies do care if you have a master's degree, but a solid portfolio is infinitely more important for an artist.
                thanks a lot dear Zach from the upper comments I got fed up but to come extend they are also right, but according to me you are 100% right I also want to become a Lecturer or Professor in any university so for this I have to do Master must so dear Zuch thanks for supporting comment and also now further guide me, what should I do now?

                Comment


                  #9
                  Originally posted by yaziii View Post
                  thanks a lot dear Zach from the upper comments I got fed up but to come extend they are also right, but according to me you are 100% right I also want to become a Lecturer or Professor in any university so for this I have to do Master must so dear Zuch thanks for supporting comment and also now further guide me, what should I do now?
                  i studied in a college in the UK and my lecturer was a Dr in computer games, it was very 'Epic' and he was a good teacher. but to be honest. he got the degree whilst teaching and he said that the masters degree he go felt like a waste of time cause he learnt allot more from working in the industry.

                  and if you want to get in to the industry there are loads of home courses online that you can do that will help you get in to the industry. train2game for example or animationmentor are good examples

                  Comment


                    #10
                    His points about the advantages of a Masters degree is true--but that only works if the school you go to is good, most of them aren't.

                    If you want to become a professor and teach at University then it would be very good to have a Masters though.

                    Comment


                      #11
                      Originally posted by Zach Lehman View Post
                      I can't let this thread go without having at least someone justify a master's degree...

                      Game development companies do care if you have a master's degree, but a solid portfolio is infinitely more important for an artist.
                      Zach is right(as usual..) and you need to take some time and think about what you want to do. A Master's degree is useful, but ultimately you will be judged on your skill not the piece of paper you hang on your wall. If you want to teach then I would certainly work towards a master's degree. It is not uncommon for students working towards their master's to eventually teach at the same school.

                      If you want to get better as a 3D artist then all you need to do is join a community and start posting your work and ask questions on how you can improve. Trust me if you ask people for advise around here they will certainly give it to you.

                      Comment


                        #12
                        I think some of you guys misread Zach's point.

                        Masters isn't about learning to do 'The Stuff' that you want to do . It's about learning how to learn. a.k.a research methodologies. You can learn stuff at home or online. But it's learning how to learn.

                        Comment


                          #13
                          Thanks PIXXI-PAYNE for superb links...

                          I am totally agreed with you DARTHVIPER107 so this is my point that guide me from which university I can start to do Master Game Design and according to PIXXI-PAYNE he is right that Game Design and Game Development are two different fields so I want to do Master in Game Design so I think now its more clear to everyone what I want to do?

                          Yes ERIDAN you are also right I know the people are very much co-operative and special the people who are in UDK forum and I salute to all those people who helped me in my final project and through them I got 1st prize and through them I start learning UDK watching tutorials and use Forums specially UDK forum and I got prize in June 2011.

                          FROZENFIRE2 we understand what ZUCH said and thanks to you also that you clear it more...

                          Comment


                            #14
                            Originally posted by yaziii View Post
                            Thanks PIXXI-PAYNE for superb links...

                            I am totally agreed with you DARTHVIPER107 so this is my point that guide me from which university I can start to do Master Game Design and according to PIXXI-PAYNE he is right that Game Design and Game Development are two different fields so I want to do Master in Game Design so I think now its more clear to everyone what I want to do?

                            Yes ERIDAN you are also right I know the people are very much co-operative and special the people who are in UDK forum and I salute to all those people who helped me in my final project and through them I got 1st prize and through them I start learning UDK watching tutorials and use Forums specially UDK forum and I got prize in June 2011.

                            FROZENFIRE2 we understand what ZUCH said and thanks to you also that you clear it more...
                            thanks for liking the links, i have been trying to get funding to do the courses my self but cause i have been unemployed since i left college its been difficult to get any money towards it. i would like to say the best way for you to master "Games Design" Would be to get in to the industry its self and go from there.
                            the best way to get in to the industry is to get a recognised degree or a good enough portfolio to start of freelance work.

                            i will also like to know that i am a girl not a guy, and i will also like to note that i specialise in Games design and Game UI's i also teach and write tutorials for local schools regarding games design and development.

                            Comment


                              #15
                              Any kind of education is a good place to start, and as Zach explained it's a process that teaches you the discipline of learning. But it's only a start, and the real education begins the day after school ends and continues for the rest of your career. You never stop learning.

                              Skill and experience transcend ink on the wall. That sounded poetic. Maybe I'm in the wrong business...

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