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Creat Movie Button-Rendering out cinimatics-And why i only get 2 seconds of footage.

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    Creat Movie Button-Rendering out cinimatics-And why i only get 2 seconds of footage.

    Well,...i guess my issues is in the title of the thread. Can anyone help. I have a 1 minute camera flythrough using just 1 camera. If i press the "create Movie" button inside of Unreal Matinee,..it appears to only dump a snippet of my movie to the movie folder in my directory.

    Does anyone know why?

    The overview of my actions are.
    1. press "create Movie" button. A dialogue box opens with option of resolution to render and whether i would like to close UDK upon the rendering progress.
    2. Depending on my choices. A new UDK window will load and my character will spawn into the scene for a brief second before the "level loaded" commands to execute my cutscene begin.
    3. Movie begins and plays through,..however the dumped file is but a mere snippet of the feature.

    If there is no one out there who has any idea as yet,..i will post a movie when i get a chance. But wanted to shout out incase it sounds familliar.

    Cheers all.

    #2
    Yes, same problem here. I would really want to know why...

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      #3
      it also leaves out various types of animation. almost like it captures with its own custom gametype rather than what you chose. haven't verified that but if I were a betting man..

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