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Starting a video game company, how to sell a video game you produce, how to?

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  • replied
    Steam have many problems with the login.
    Once you are online it uses a lot of workarounds to try to correct that.
    But once you get one of those problems while offline, you are out for good.

    Which is funny because it don't actually try to login when you are offline, it see a cached file... Which is know for becoming corrupted quite easily.
    Well, anyway I was lucky that it only happened to me once that it bugged while I had no internet.

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  • replied
    Yes it appears to work fine as long as you're online, but then when you genuinely don't have internet it blanks clientregistry upon failed login and laughs in your face.

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  • replied
    I've never had an issue with offline for Steam games

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  • replied
    Steam also requires you to be online 100% of the time. Offline mode has never and continues to not work. (That is to say, it works... as long as you're actually online anyway)

    GOG is perfect, EA Store was perfect. Steam has never been and will never be perfect. Steam is universally 25% more expensive than any alternative. (except on sale ofc) even so $=€ to these ****ers. Steam is bloated to the brim with useless community features and as said requires you to be online all the time. There are few DRM schemes more obnoxious.

    GOG completely 100% gtfos your face, sprocket completely 100% gtfos your face, EA store used to completely 100% gtfo your face (before they made a steam copy client with all that entails) GOG is extremely attractively priced even for newer releases, sprocket is a no middleman solution that not only maximises profit for the developer but also reduces prices as a result, and EA stores price points have always been competitive with retail for me.

    Heck, EADM didn't even try to pretend bandwithd was free, which was completely ok with me. It isn't, that's the truth. And I'd rather pay up front for the bandwith than have it sneak into bloated game prices.

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  • replied
    Originally posted by BmB23 View Post
    Because Steam is perfect. The only thing they did well was make Half-Life. Everyone's been blinded by everything they do no matter how ****ty since then.

    Steam is an obnoxious draconian resource hog with ripoff prices. EA Store was awesome until they copied Steam, but of course nobody took note because while it's cool to love valve, it's also cool to hate EA. There's nothing about steam that is special, it's all about brand power and marketing. And refusing to buy a game anywhere but steam is the ultimate symptom of this.

    If you wanna see digital distribution that is genuinely special, check out GOG. Or Sprocket for that matter.
    EA Store makes me pay with Euro's and include VAT AND new games are €60. I never saw a Euro currency in my entire life and my country is not in EU (or has any laws for online taxing). Its been always like this with EA since day 1.

    It seems you're blinded by your hatred towards Steam, thats very hipster of you

    Steam is awesome because its convenient, its reliable, and the company that runs the service aren't giant douchebags that wants you pay for reloading your ammo (EA) or wants you to pay monthly/yearly fees for their annual FPS titles (Activision) or wants you to be 100% online because you're a dirty filthy pirate (everyone).

    Its not perfect, not by a long shot, but its the best we've seen yet, that includes GOG.com also.

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  • replied
    Originally posted by BmB23 View Post
    Because Steam is perfect. The only thing they did well was make Half-Life. Everyone's been blinded by everything they do no matter how ****ty since then.

    Steam is an obnoxious draconian resource hog with ripoff prices. EA Store was awesome until they copied Steam, but of course nobody took note because while it's cool to love valve, it's also cool to hate EA. There's nothing about steam that is special, it's all about brand power and marketing. And refusing to buy a game anywhere but steam is the ultimate symptom of this.

    If you wanna see digital distribution that is genuinely special, check out GOG. Or Sprocket for that matter.
    You mean like if you have any problems EA game ****s on you and Valve actually helps?

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  • replied
    Originally posted by sbetween View Post
    Its not the reason why Steam needs to die, its the reason why competition needs to up their game and actually compete with Valve.

    Valve is the ultimate capitalist corporation of our generation. They are so good at that, they create fans while doing it. Other services think capitalism is about ****ing the customer. Thats why they keep failing. Thats why everyone sooner or later becomes rabid fans of Valve.
    Because Steam is perfect. The only thing they did well was make Half-Life. Everyone's been blinded by everything they do no matter how ****ty since then.

    Steam is an obnoxious draconian resource hog with ripoff prices. EA Store was awesome until they copied Steam, but of course nobody took note because while it's cool to love valve, it's also cool to hate EA. There's nothing about steam that is special, it's all about brand power and marketing. And refusing to buy a game anywhere but steam is the ultimate symptom of this.

    If you wanna see digital distribution that is genuinely special, check out GOG. Or Sprocket for that matter.

    Leave a comment:


  • replied
    Originally posted by ADF86 View Post
    Well actually I'm almost positive you personally get to decide when to put your game on sale which can actually be very advantageous monetarily speaking, as it can place you in front of gamers at just the right time. I'd say the money lost from a well-timed sale could easily be worth the return made. I'd happily take 50% off for a weekend to get a thousand extra people playing my game, and in return a few thousand extra bucks for my team.

    And to BmB23, there's nothing wrong with competition, but I don't think Steam needs to die, nor do I think there's a viable competitor at the moment. Steam's system isn't one that's been matched, Origin is pretty frustrating/unappealing, as has been said it's nice to have a majority of games in one location that's easily accessible if reformatting or buying a new PC, etc. Not to mention from an indie standpoint the service it brings in terms of awareness and utilities.. Good luck getting thousands of players on an indie game with an nonexistent marketing budget and setting up that matchmaking server and hosting player logins and stats.
    And good luck getting the Steam integration into UDK to work properly, too. I've heard that it's a big problem.

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  • replied
    Originally posted by BmB23 View Post
    And this is why Steam needs to die. Rabid anticompetitive fanboys, worse than the Firefox brigade. If you don't want to buy a game just because it isn't supporting Valve's monopoly you frankly don't deserve to play it.
    Its not the reason why Steam needs to die, its the reason why competition needs to up their game and actually compete with Valve.

    Valve is the ultimate capitalist corporation of our generation. They are so good at that, they create fans while doing it. Other services think capitalism is about ****ing the customer. Thats why they keep failing. Thats why everyone sooner or later becomes rabid fans of Valve.

    Leave a comment:


  • replied
    Originally posted by Baructt View Post
    If Steam's way of advertising is to give customers 50%-75% off the game, then how much profit is the dev really getting from that deal, especially if its retail price is cheap? I'd say that's expensive advertising. Since it would be an Indie game, how long would it take for Steam to put it in the discount bin? I'd rather spend a little on my own advertising and sell from my own website.
    Well actually I'm almost positive you personally get to decide when to put your game on sale which can actually be very advantageous monetarily speaking, as it can place you in front of gamers at just the right time. I'd say the money lost from a well-timed sale could easily be worth the return made. I'd happily take 50% off for a weekend to get a thousand extra people playing my game, and in return a few thousand extra bucks for my team.

    And to BmB23, there's nothing wrong with competition, but I don't think Steam needs to die, nor do I think there's a viable competitor at the moment. Steam's system isn't one that's been matched, Origin is pretty frustrating/unappealing, as has been said it's nice to have a majority of games in one location that's easily accessible if reformatting or buying a new PC, etc. Not to mention from an indie standpoint the service it brings in terms of awareness and utilities.. Good luck getting thousands of players on an indie game with an nonexistent marketing budget and setting up that matchmaking server and hosting player logins and stats.

    Leave a comment:


  • replied
    Originally posted by BmB23 View Post
    And this is why Steam needs to die. Rabid anticompetitive fanboys, worse than the Firefox brigade.
    LMAO! I love that post. I just had to reply.

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  • replied
    Originally posted by Crusha K. Rool View Post
    I very very very rarely buy a game these days when it's not on Steam. Period.

    It's the obsession of wanting to have all your games in one place as collection and accessible from everywhere.
    And this is why Steam needs to die. Rabid anticompetitive fanboys, worse than the Firefox brigade. If you don't want to buy a game just because it isn't supporting Valve's monopoly you frankly don't deserve to play it.

    Leave a comment:


  • replied
    Originally posted by Crusha K. Rool View Post
    I very very very rarely buy a game these days when it's not on Steam. Period.

    It's the obsession of wanting to have all your games in one place as collection and accessible from everywhere. If EA wants to abandon that ship, I rather chose to not buy ME3 or BF3 than splitting up my collection. And I know from quite a few users that they handled it the same way. I also don't buy Indie Bundles that have their content disproportionately on Desura only and not on Steam.

    On a side note is Steam the master of luring gamers into buying more games than they could ever play in their life. I think I have 150 more games in my library than I actually have installed and I will hardly find the time to play them before I retire. Yet it keeps getting me to buy games with deals. It's like the typcial cliché with women and their obsession for shoes.
    If Steam's way of advertising is to give customers 50%-75% off the game, then how much profit is the dev really getting from that deal, especially if its retail price is cheap? I'd say that's expensive advertising. Since it would be an Indie game, how long would it take for Steam to put it in the discount bin? I'd rather spend a little on my own advertising and sell from my own website.

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  • replied
    One thing that has been said before and is important, especially if you´re going to publish it yourself, is the advertising/marketing side of things. If you´re going to do this yourself you should learn something about this as well as getting people in your team that have experience in this field. And with learning I mean the boring but sufficient way of buying books and visiting classes. This stuff has a lot to do with math too if you want it to be as effective as possible. Sure, your game could go viral, but that is like playing in the lottery. Also you should grow a little network of important people who share your believe in your game. They can support/do some free advertising for your game were you can´t (afford to). If you are going for a publisher you also might need a lot of patience to find one if you´re not some industry veteran or created the new messiah in gaming history.

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  • replied
    Originally posted by Baructt View Post
    True, but exposure is best achieved with advertising, which Steam offers little of. Even then, you can still tell your friends on Steam about it. Why does everyone act like Steam is the only way to ever buy a PC game? For example, why all of the drama over EA dropping Steam? It's just one online store.
    I very very very rarely buy a game these days when it's not on Steam. Period.

    It's the obsession of wanting to have all your games in one place as collection and accessible from everywhere. If EA wants to abandon that ship, I rather chose to not buy ME3 or BF3 than splitting up my collection. And I know from quite a few users that they handled it the same way. I also don't buy Indie Bundles that have their content disproportionately on Desura only and not on Steam.

    On a side note is Steam the master of luring gamers into buying more games than they could ever play in their life. I think I have 150 more games in my library than I actually have installed and I will hardly find the time to play them before I retire. Yet it keeps getting me to buy games with deals. It's like the typcial cliché with women and their obsession for shoes.

    Leave a comment:

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