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Dynamic Trigger Volume not touching

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    Dynamic Trigger Volume not touching

    Hey all,

    I am trying to make a proximity sensor for the player and I am having some trouble. I am attaching a dynamic trigger volume to the player that sits in-front of him. This part seems to be working, but the trigger volume does not register a touch with anything. The class proximity types is set to Actor, max trigger count is set to zero and the player only check box is unchecked. I have mobile placeable pawns, static mesh actors and skeletal mesh actors in my level and non of them work. The trigger event is hooked up to a announcement the outputs the comment onto the screen and that comment works. Does anyone know why the trigger does not touch any of the other things in my scene.

    Thanks
    Clinton

    #2
    you need to name the exact actor type in the class proximity section.ie UTPawn.

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      #3
      I tried doing that for mobile placeable pawn, static mesh actor and skeletal mesh actor and it still didn't work.

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