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Integrate f2p payment models in UDK games?

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    Integrate f2p payment models in UDK games?

    Hi,
    Im sure this has been asked before, but the search functionality of these forums is rather **** and i pull my hair out every time i want to use it.

    Is it possible with UDK to integrate payment options inside our games, so for example, a F2P game being supported by in-game purchases, and the whole ability for DLC. Just want to know if it's 'feasible' at this stage doing so with UDK, or if it'd require a full UE license for the source access?... not that i can afford that... ;P

    #2
    if you want to do this you would need a udk commercial licence nothing to do with the UE3 full source code licence this way you are earning money you need a commercial licence, even if you earn money through "ads" with your game you still need a UDK commercial licence not an UE3 source code licence lol

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      #3
      He wasn't asking about what license he would need for the payment part, but if it's possible to do without source code access.

      I believe what you are asking for is called IAP, I know for a while ago it wasn't supported, but if you search around for IAP you might find your answer.

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        #4
        I don't see why not, DLLBind can be quite powerful if used correctly.

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          #5
          I'd avoid using DLLBind. Regardless of that, DLC and so forth doesn't really require modifications on the engine level.

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