Windows Phone 8 use NT Kernel:
http://www.osnews.com/story/25574/Mi..._Use_NT_Kernel
ok ! I am so happy ! few mouth after update , UDK can support build in WP8.
WP7 is a closed os , only use sliverlight to design game , the base native program is C# , not support C++ , so UNREAL ENGINE 3 can't support WP7, but ... the WP8 use NT kernel , this is support C++ , ok , future UDK support build in WP8 .
so for future , UDK Frontend can build in:
PC / MAC
iOS /Android /WP8
Flash Webgame
UE3 can build in:
PC / Linux /MAC
iOS/Android/WP8
Flash Webgame
PS3/WII/X360
PSP Vita
http://www.osnews.com/story/25574/Mi..._Use_NT_Kernel
ok ! I am so happy ! few mouth after update , UDK can support build in WP8.
WP7 is a closed os , only use sliverlight to design game , the base native program is C# , not support C++ , so UNREAL ENGINE 3 can't support WP7, but ... the WP8 use NT kernel , this is support C++ , ok , future UDK support build in WP8 .
so for future , UDK Frontend can build in:
PC / MAC
iOS /Android /WP8
Flash Webgame
UE3 can build in:
PC / Linux /MAC
iOS/Android/WP8
Flash Webgame
PS3/WII/X360
PSP Vita
Comment