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Blending animations in Matinee?

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    Blending animations in Matinee?

    Sorry for probably wrong forum but I really need to know how to blend skeletal mesh animations in matinee. I want to do Machinima inside UDK but I dont know how to blend animtracks. I also tryed to follow this tutorial http://www.youtube.com/watch?v=KprHpS0ZFv0 but it cannot be applied to new version of UDK. Thanks for answer and I appologise for my ridiculously stupid english, It's not my native language.
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