Instead of just having your wolf do a jump attack he should do something in preparation of that jump, like getting set to tell the player the wolf is going to jump at you. Level is pretty
thanks... ya... good idea... I will just bake it into the jump animation...
The character looks fine, but in your level is nearly no detail.
You have to play around with foliage and landscape, the earth is not a flatt platform^^
I like the wolf and its attacking stile, good work.
I had posted once and ppl were not responding... i really wanted feedback... so thats why there are so many posts....
i thnik I was using the june version of UDK.... foliage was not present in it... I will include it... also I wanted to add level streaming...but by then my os crashed so I just left it as it is ... will get back to it pretty soon.... thanks for the fb
Please don't open 3 Threads for the same post!!!!!!!!!!!!
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Wow, someone like's exclamation marks
Instead of just having your wolf do a jump attack he should do something in preparation of that jump, like getting set to tell the player the wolf is going to jump at you. Level is pretty
The character looks fine, but in your level is nearly no detail.
You have to play around with foliage and landscape, the earth is not a flatt platform^^
I like the wolf and its attacking stile, good work.
comments, suggestion and likes are much appreciated.... regards.
thanks to xnasorcerer... this is a modifier version of his code... great if you want to understand state based AI control... one can find it quite easyly... it is quite popular...
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