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    add path nodes

    I created a cave in Maya and exported it out to use in Unreal. I have the collision setup on it and I can run inside of the cave without any issues, but when I add path nodes inside they don't connect up for the bots to follow. Is there something that I am missing to make this work.

    #2
    did you build the paths?
    press p to see the path network after a build.

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      #3
      yes I rebuilt the paths. I think it is something dealing with the auto convex collision that I have for the cave. Is there a better way to create a cave have have collision that won't interfer with the path nodes.

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