Hi,
I am wanting to give the player a weapon when spawned and found this console command
Give WeaponClassStr[FString] ReturnValue[class AWeapon*]
Can someone please tell me how this works please?
I am wanting to give the player a weapon when spawned and found this console command
Give WeaponClassStr[FString] ReturnValue[class AWeapon*]
Can someone please tell me how this works please?
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