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UDK Raknet TCPLink class

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    UDK Raknet TCPLink class

    So, My question here is if you can create a raknet project with VS2010 and have it like it's own little ("Project") Outside of UDK. And still have a Unreal scripted client that takes in the information through TCPLink. Or something like that. I've seen several discussions about receiving with the TCPLink. And also i have seen a lot of topics saying that you wouldn't be able to get Raknet to work with UDK. They don't Work together. Anyways i'm just asking for an answer if Raknet and UDK can work together or not


    Best Regards Scotty.
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