Announcement

Collapse
No announcement yet.

Help with tank

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Help with tank

    hey do enyone know were i can find some info on making a tank with rotary turrent or tower, i know the scorpion car from the ut3 and udk have that feature but i cant figure out how it dos it, eny help wil be greatly apresiated

    #2
    refer to:

    http://udn.epicgames.com/Three/SettingUpVehicles.html

    and:

    http://udn.epicgames.com/Three/Vehic...icalGuide.html

    Comment


      #3
      or try my tutorials

      Comment


        #4
        thx a lot you to that help a lot

        Comment


          #5
          i was wondering do eny of you know if there is a way to make ship ride waves of the sea ? just vanna know if it is plausible

          Comment


            #6
            I think that you can use wheeled vehicles to simulate ship movement,but I didn't do this before.

            Comment


              #7
              for some inspiration how to make ship you can check some examples / tutorials from these guys:
              http://www.craftanimations.com/
              I remember I saw some tutorial how to make a boat using car/4 wheeler tools
              (might be on their site or just youtube)

              Comment


                #8
                I have read a little about this in quest3d communities two or three years ago,but the best way to do this is doing it yourself.

                Comment


                  #9
                  okay thx a lot

                  Comment


                    #10
                    i looked at you tutorials, they are really good but they dont cower how to get it shooting fx. it is the scipting part that i have trouble with

                    Comment


                      #11
                      from the attachment default properties
                      Code:
                      	BeamTemplate=particlesystem'WP_ShockRifle.Particles.P_WP_ShockRifle_Beam'
                      ps thats what my support threads for

                      Comment


                        #12
                        ahh ok ill look that op ^^

                        Comment

                        Working...
                        X