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July 2011 UDK

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    July 2011 UDK

    Yay, just wanted to say thanx for this, since I have not seen it posted yet

    I will test out landscape and 64 bit ver and see if it still crashes at build lighting. I will update this when I know, downloading now.

    I see alot if nice things done with this, so THANX EPIC!!

    Tom

    #2
    Already downloaded. Nice to see post processing finally make it into UDK. Is it the AMD or the Nvidia implementation? Can we choose?

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      #3
      Just wanted to add, the updated link for Recomended Hardware @ http://udn.epicgames.com/Three/RecommendedHardware.html is a dead link.

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        #4
        Its probably automatic.

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          #5
          Originally posted by CloDel Studios View Post
          Just wanted to add, the updated link for Recomended Hardware @ http://udn.epicgames.com/Three/RecommendedHardware.html is a dead link.
          It's been fixed, but it won't show until tomorrow. Thanks for reporting it though.

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            #6
            Hehe no prob, I always like to see what stuff gets changed. Thanx guys.
            Tom

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              #7
              Originally posted by CloDel Studios View Post
              I will test out landscape and 64 bit ver and see if it still crashes at build lighting. I will update this when I know, downloading now.
              still broken

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                #8
                July update crashes on me on Start Up ((( That sucks. I have to go back using the May Update. I guess I D/L the June update to see how it is

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                  #9
                  You think that's bad, whenever i click the link, my browser crashes.

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                    #10
                    July works great for me, although i never tried messing with landscape. I will in about 3 weeks though.

                    Are you using FireFox Blade? :P

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                      #11
                      Sounds nice, downloading now. Let's see how much that post processing has changed...this should be interesting.

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                        #12
                        That antialiasing post process sounds really nice.

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