I am no Unrealscript programmer, but essentially the main programmer of out team has set up a UDK build on the server we use, that only I guess recognizes maps under a certain file extension.
I have been working on a map that I want to test out with that said build on the server, but the map is .udk, and it isn't recognized.
How would I save the map under the file extension it needs to be?
-Thanks!
I have been working on a map that I want to test out with that said build on the server, but the map is .udk, and it isn't recognized.
How would I save the map under the file extension it needs to be?
-Thanks!
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