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Missed colliders

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  • replied
    It's done! I just have founded the problem. you can make a collider with no height. All colliders that were missed has 0 in axis y. So in UDK just don't work. Now is ok.

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  • started a topic Missed colliders

    Missed colliders

    Hi! I created a model with five UCX_ colliders (using a cube) in Maya, but in UDK when I import only appears in one colliders. Why is this problem?
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