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    How do you use alpha masks...

    Hi everyone, how do I use alpha masks in the material editor?
    I'm a bit ****** up trying several hours getting it to work


    Am I doing this right...
    I exported the texture mask from photoshop as a png format, imported it in udk and from there in the material editor.
    Plugged it into the "OpacityMask" node and nothing happens.


    edit:
    Another thing, how can I mask a texture in the mat editor?

    #2
    please anyone!

    Comment


      #3
      Start at [udn]MaterialsAndTexturesHome[/udn]. Make sure you read the [udn]MaterialEditorUserGuide[/udn] and you'll probably also want to look at [udn]MaterialExamples[/udn] and [udn]MaterialBasics[/udn].

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        #4
        Thanks ffejnosliw, I got it now.

        The problem was actually my textures, though.

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