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Player Flying Unwanted

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    Player Flying Unwanted

    Hello,

    I've recently had a problem where when I run my map from cmd using:

    udk.exe WIP_Map?game=MyMod.NewGameInfo

    my player is flying as if there is no gravity. However, when run from within the UDK the player acts as wanted. Looking for any advice on how to fix this problem.

    Thanks

    #2
    Check your log files.

    Comment


      #3
      A quick guess of mine is that youre stuck in spectator mode

      Try adding in your gameinfo:
      defaultproperties
      {
      ... ( Your code )
      bDelayedStart=false
      }

      Comment


        #4
        Ya, the problem appears to be in my GameInfo setup because once I run it using UTGame rather than MyMod.NewGameInfo everything works fine. Going to start looking through it once i get the chance.

        Thanks

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