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    DOF Issue

    Hi

    I got this problem with DOF is there a way to fix this ???

    Thanks



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    #2
    I find that having a skydome in your level gets rid of this problem for some reason, it doesn't need to have a material applied it just needs to surround the level.

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      #3
      Open that transparent material in the material editor. On the DX11 section, there's an option called "Enable Separate Translucency Pass" or so, check that (you need DX11 enabled of course).

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        #4
        Thanks!! it work

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