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    FIA GT1 Game

    Hi all

    Would anyone be interested in working on a FIA GT1 racing game using the UDK engine?

    #2
    Originally posted by Foxhound View Post
    Hi all

    Would anyone be interested in working on a FIA GT1 racing game using the UDK engine?
    Noone interested in racing?

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      #3
      If you did such a game you would have licensing issues. Besides, without access to the native code, you wouldn't be able to achieve the level of physics realism expected for this type of game.

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        #4
        Originally posted by Mougli View Post
        If you did such a game you would have licensing issues. Besides, without access to the native code, you wouldn't be able to achieve the level of physics realism expected for this type of game.
        But it wouldnt be a license issue anyways would it? Because you have games like Rfactor and the likes creating mods on a daily basis.

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          #5
          RFactor got away with it by using completelty fictitious circuits and vehicles.

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            #6
            Originally posted by ambershee View Post
            RFactor got away with it by using completelty fictitious circuits and vehicles.
            This might be the case, but the FIA havent done anything about the community which is currently thriving from creating everything under the sun

            also another point is that we wouldnt be selling the game. So we arent profiting from their "property"

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              #7
              That doesn't matter, some companies don't care if you're profiting from their IP or not. If your game were to be bad, it could damage their reputation (or at least that's what they would tell you when sending you their lawyer strike team).

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                #8
                In any case, I think there's at least a handful of people if not more, working on racing games using Unreal. Go ahead! Just stay out of the copyright lawyers domains, because lawyers are bad things to have on your bad side.

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                  #9
                  Originally posted by Foxhound View Post
                  This might be the case, but the FIA havent done anything about the community which is currently thriving from creating everything under the sun
                  That's their call, but car manufacturers are VERY picky about what they let you do with images of their vehicles.

                  Originally posted by Foxhound View Post
                  also another point is that we wouldnt be selling the game. So we arent profiting from their "property"
                  Non-profit nature isn't a defence. Loads of projects get called out for copyright infringement every year.


                  All in all, there's nothing stopping you making a racing game or joining a team that is doing so. Just take the RFactor route and fictionalise everything.

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                    #10
                    Yeh it might be a good idea

                    The only issue is tho, Where would one start for such a project?

                    UDK is still kinda new to me. (Any help would be much appreciated )

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                      #11
                      what is FIA GT1?

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                        #12
                        http://lmgtfy.com/?q=FIA+GT1

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                          #13
                          Originally posted by Foxhound View Post
                          Yeh it might be a good idea

                          The only issue is tho, Where would one start for such a project?

                          UDK is still kinda new to me. (Any help would be much appreciated )
                          start by making the cars and tracks. then you need to code a system for the race positions and stuff. then some ai if you want it. then some kind of menu system and your away, easy as that!

                          you need to break down whats actually involved in making a game like this, or any other game. then make the bits 1 by 1 untill you have the whole thing.

                          good luck, it aint gonna be easy.

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