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    Poly Counting

    Hi. I'm interested in knowing what the recommended poly count for both high detail and LoD objects are. Obviously, the more intricate the object, the higher count it should have, but whats a simple number to keep in mind?

    #2
    There isn't any magical number to keep in mind. It's more about overall scene complexity, how many objects you plan on having on screen at the same time, etc...

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