I am not sure if this subject has been brought up in the past, if it has I am bringing it up again...
Something for the good people of Epic Games to think about...
Is it possible to have an event like this http://www.ecgconf.com/content/learning_UDK held online.
I think an event like this held online would draw a great crowd of the community's best and help to promote Indie development.
The format could even be changed from a 2 day seminar to a true 2-8 week educational course held online. <-----(I like this idea even better!!!)
Keynote speakers would not have to be live they could be a video download, lunches and breaks could be optional (pending approval from my Union Steward).
I know that I would pay handsomely for Epic studio backed training and the chance to have classroom interaction with Epic developers or Epic approved instructors...
Below is the breakout sessions for the 2011 event...
Breakout Sessions located in the Unreal University
Unreal University 2011
9:30am-10:30am Session 1 Overview of the Unreal Development Kit (UDK)
This session covers the toolsets within in UDK and provides an overview of their uses for making games. Session speakers James Tan and Markus Arvidsson.
10:30am-10:45am Break 1
10:45am-11:45am Session 2a How to Make a Racing Game for iOS with UDK
This session will teach attendees how to make a simple iOS racing game primarily using Unreal Kismet. Session speakers James Tan and Markus Arvidsson.
10:45am-11:45am Session 2b The Technology Behind the DirectX 11 Unreal Engine Samaritan Demo (This session will be in the Keynote Room)
Martin Mittring, Senior Graphics Architect, Epic Games
12:00pm-1:30pm Lunch Break
1:30pm-2:30pm KEYNOTE 1: The Future of Graphics Processing
Tony Tamasi, Senior Vice President of Content and Technology, NVIDIA
2:30pm-2:45pm Break 2
2:45pm-3:45pm Session 3 How to Make a Side-Scrolling Platform Game with UDK
This session will show attendees how to make a simple side-scrolling platform game for PC primarily using UnrealScript. Session speakers James Tan and Markus Arvidsson.
3:45pm-4:00pm Break 3
4:00pm-5:00pm Session 4 Over-Achievers from Down Under: The Team Behind Sp.A.I
--------------------------------------------------------------------------------
Breakout Career Lounge
9:30am-10:30am Session 1 Overview of the Unreal Development Kit (UDK)
This session covers the toolsets within in UDK and provides an overview of their uses for making games. Session speakers James Tan and Markus Arvidsson.
10:30am-10:45am Break 1
10:45am-11:45am Session 2 How to Build a UDK Level in One Hour
This session will demonstrate how to quickly make a game level using the Unreal Editor. Session speakers James Tan and Markus Arvidsson.
12:00pm-1:30pm Lunch Break
1:30pm-2:30pm KEYNOTE 2: The Short View
Mark Cerny, Cerny Games
2:30pm-2:45pm Break 2
2:45pm-3:45pm Session 3 Becoming a Digital Movie Director with UDK
This session will walk attendees through using Unreal Matinee to create a short digital film.
3:45pm-4:00pm Break 3
4:00pm-5:00pm Session 4 Using NVIDIA PhysX and APEX Clothing with Unreal Engine 3
This session will provide tips on working with NVIDIA's latest physics technology and UE3. Session speaker will be David Schoemehl.
What are your thoughts on an event of this nature?
Would you be willing to pay for this type of event?
I appeal to Epic Games to please give this topic consideration.
Thanks,
Doodle
Something for the good people of Epic Games to think about...
Is it possible to have an event like this http://www.ecgconf.com/content/learning_UDK held online.
I think an event like this held online would draw a great crowd of the community's best and help to promote Indie development.
The format could even be changed from a 2 day seminar to a true 2-8 week educational course held online. <-----(I like this idea even better!!!)
Keynote speakers would not have to be live they could be a video download, lunches and breaks could be optional (pending approval from my Union Steward).
I know that I would pay handsomely for Epic studio backed training and the chance to have classroom interaction with Epic developers or Epic approved instructors...
Below is the breakout sessions for the 2011 event...
Breakout Sessions located in the Unreal University
Unreal University 2011
9:30am-10:30am Session 1 Overview of the Unreal Development Kit (UDK)
This session covers the toolsets within in UDK and provides an overview of their uses for making games. Session speakers James Tan and Markus Arvidsson.
10:30am-10:45am Break 1
10:45am-11:45am Session 2a How to Make a Racing Game for iOS with UDK
This session will teach attendees how to make a simple iOS racing game primarily using Unreal Kismet. Session speakers James Tan and Markus Arvidsson.
10:45am-11:45am Session 2b The Technology Behind the DirectX 11 Unreal Engine Samaritan Demo (This session will be in the Keynote Room)
Martin Mittring, Senior Graphics Architect, Epic Games
12:00pm-1:30pm Lunch Break
1:30pm-2:30pm KEYNOTE 1: The Future of Graphics Processing
Tony Tamasi, Senior Vice President of Content and Technology, NVIDIA
2:30pm-2:45pm Break 2
2:45pm-3:45pm Session 3 How to Make a Side-Scrolling Platform Game with UDK
This session will show attendees how to make a simple side-scrolling platform game for PC primarily using UnrealScript. Session speakers James Tan and Markus Arvidsson.
3:45pm-4:00pm Break 3
4:00pm-5:00pm Session 4 Over-Achievers from Down Under: The Team Behind Sp.A.I
--------------------------------------------------------------------------------
Breakout Career Lounge
9:30am-10:30am Session 1 Overview of the Unreal Development Kit (UDK)
This session covers the toolsets within in UDK and provides an overview of their uses for making games. Session speakers James Tan and Markus Arvidsson.
10:30am-10:45am Break 1
10:45am-11:45am Session 2 How to Build a UDK Level in One Hour
This session will demonstrate how to quickly make a game level using the Unreal Editor. Session speakers James Tan and Markus Arvidsson.
12:00pm-1:30pm Lunch Break
1:30pm-2:30pm KEYNOTE 2: The Short View
Mark Cerny, Cerny Games
2:30pm-2:45pm Break 2
2:45pm-3:45pm Session 3 Becoming a Digital Movie Director with UDK
This session will walk attendees through using Unreal Matinee to create a short digital film.
3:45pm-4:00pm Break 3
4:00pm-5:00pm Session 4 Using NVIDIA PhysX and APEX Clothing with Unreal Engine 3
This session will provide tips on working with NVIDIA's latest physics technology and UE3. Session speaker will be David Schoemehl.
What are your thoughts on an event of this nature?
Would you be willing to pay for this type of event?
I appeal to Epic Games to please give this topic consideration.
Thanks,
Doodle
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