Is there a list or guide explaining all the different types of volumes, what they do and usage? Thanks
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add Volume description guide?
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I wouldn't have thought so, they tend to get chopped and changed around quite a lot, and chances are you'll probably be adding a lot of your own in too to handle various things.
The big ones are:
Blocking Volume - Can blocks actors / traces from passing through it.
Level Streaming Volume - Used in level streaming (see docs)
Lightmass Importance Volume - Defines space within the editor to concentrate on when building lighting; encapsulte your environment within one to dramatically speed up build times.
PostProcessVolume - Use different post process settings when the player is within a given space.
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Originally posted by Crusha K. Rool View PostVolumes are actually a straightforward kind of thing. The more specific ones are very likely mentioned in the tutorials about the context where you need them and some have a short description in their source code.
Do you have questions about some Volume in particular?
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