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How do I get access to the light map of a level?

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    How do I get access to the light map of a level?

    Sorry I'm a bit new at UDK and I'm trying to get a lightmap out of my UDK level. So if I create a level, how do I get UDK to create the LightMapTexture2D for me (see this), and how do I get it to export the lightmap coordinates when exporting to the t3d format?

    Note I need this because I'm experimenting with my own engine so I need access to the light map.
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