Hi new guy here,
My problem is with a particle system I don't think I understand this idea I have because well I am new.
The idea is can I have a plane that is unwrapped from 3dsmax imported to UDK to emit a couple of particles on It or even in It??? Like a magician pulls out a magic card?
To add if It works on a flat plane can It work on a complicated mesh object in the same way in and out of the mesh???
If so how do I go about this? If anyone can make a step by step tutorial if It's not to much trouble that would be so awesome! Thanks UDK guru's.
Please help I tried to be as descriptive as possible to get a reply that directly responds to the questions I asked thanks.
My problem is with a particle system I don't think I understand this idea I have because well I am new.
The idea is can I have a plane that is unwrapped from 3dsmax imported to UDK to emit a couple of particles on It or even in It??? Like a magician pulls out a magic card?
To add if It works on a flat plane can It work on a complicated mesh object in the same way in and out of the mesh???
If so how do I go about this? If anyone can make a step by step tutorial if It's not to much trouble that would be so awesome! Thanks UDK guru's.
Please help I tried to be as descriptive as possible to get a reply that directly responds to the questions I asked thanks.
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