Hi everyone.
Some fiends of mine were thinking about making a video game soon. we have modelers, programmers, skinners, ect, and are pretty sure we're going to use the unreal engine, by getting the UDK.
I am a mapper for UT2004 and UT3 and was wondering a couple things...
1. Does the editor come with any generic content already, like materials and static meshes?
2. Is there already a bare-bones actor and class system?
Thanks to everyone for always answering my noobish questions.
Some fiends of mine were thinking about making a video game soon. we have modelers, programmers, skinners, ect, and are pretty sure we're going to use the unreal engine, by getting the UDK.
I am a mapper for UT2004 and UT3 and was wondering a couple things...
1. Does the editor come with any generic content already, like materials and static meshes?
2. Is there already a bare-bones actor and class system?
Thanks to everyone for always answering my noobish questions.
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