Hi all,
I am part of a University team who has been working on a game for the last 6 months. Now development has finished (for the moment) I have been tweaking the last few problems and it is now ready for packaging as an exe.
The whole game works fine in the editor, and when run from the binaries folder. When it is cooked and packaged, almost everything works... Apart from giving the player custom weapons.
For example you can type 'giveweapon UtGame.UtWeap_Linkgun' and you will recieve the link gun.
However when you type 'giveweapon guard.spyteeth'. The log returns the error 'Warning, failed to load 'class Guard.SpyTeeth': failed to find object 'class Guard.Spyteeth'
This only happens in the packaged version...
Has anyone encountered this before or could suggest something to try?
Cheers,
Brad
I am part of a University team who has been working on a game for the last 6 months. Now development has finished (for the moment) I have been tweaking the last few problems and it is now ready for packaging as an exe.
The whole game works fine in the editor, and when run from the binaries folder. When it is cooked and packaged, almost everything works... Apart from giving the player custom weapons.
For example you can type 'giveweapon UtGame.UtWeap_Linkgun' and you will recieve the link gun.
However when you type 'giveweapon guard.spyteeth'. The log returns the error 'Warning, failed to load 'class Guard.SpyTeeth': failed to find object 'class Guard.Spyteeth'
This only happens in the packaged version...
Has anyone encountered this before or could suggest something to try?
Cheers,
Brad
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