in the editor? DefaultEditor i think has those ... or is it DefaultEditorInput or something like that.. one of the *Editor* ini files.
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Epic Games Releases April 2011 Unreal Development Kit Beta
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Just tested on my laptop :
Code2Duo
Mobility HD4670
4gb of ram
April 2011 Beta 64bit DX9
Windows x64
(tested with two point, tested with 1 point light and 1 dominant light)
-No more BSP bug
( http://forums.epicgames.com/showpost...0&postcount=68 and http://www.youtube.com/watch?v=VhwHZ6NBZq4 )
Finnaly, I'm glad to see the bsp bug fixed ! \0/
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Originally posted by HooBleedyHooBlah View PostSorry but i am VERY new to this...so how do I do that?
Just add " editor" to the end of it without the quotes. Then drag it to your desktop or whatever you want it and you're good to go.
When you're done, the target field should look like one of these (again, your numbers might be different):Code:"C:\Program Files\UDK\UDK-2011-03\Binaries\UDK.exe" editor
Code:"C:\Program Files\UDK\UDK-2011-03\Binaries\UDKLift.exe" editor
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Originally posted by Aldaron07 View PostRight-click on UDK.exe or UDKLift.exe and click on Create Shortcut then go into the properties of that newly-created shortcut by right-clicking on it and going to Properties. In the target field it should say something like "C:\UDK\UDK-2011-03\Binaries\UDK.exe" or "C:\UDK\UDK-2011-03\Binaries\UDKLift.exe" (though the numbers might be different).
Just add " editor" to the end of it without the quotes. Then drag it to your desktop or whatever you want it and you're good to go.
When you're done, the target field should look like one of these (again, your numbers might be different):Code:"C:\Program Files\UDK\UDK-2011-03\Binaries\UDK.exe" editor
Code:"C:\Program Files\UDK\UDK-2011-03\Binaries\UDKLift.exe" editor
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