I've go a question. Me and a few friends are wanting to make a high def. 2d fighter like Blazblue, thing is i want the environments to be lush and detailed while still having it 2D.
Can I accomplish a thing like that with UDK? All I want to do is make really good looking stages but still have it 2d.
Can I accomplish a thing like that with UDK? All I want to do is make really good looking stages but still have it 2d.
Comment