We are making a game that might be commercial one time in future.
There are some *.max files at this link:
http://udn.epicgames.com/Three/UDKCu...html#Importing
These files are downloadable and can apparently be used as a guide for making our own characters. But what does that mean? Can we simply remove the mesh and skin our own mesh to the existing bones? Or should we make our own bones too? What about animations that are related to bones?
Thanks for your answers!
There are some *.max files at this link:
http://udn.epicgames.com/Three/UDKCu...html#Importing
These files are downloadable and can apparently be used as a guide for making our own characters. But what does that mean? Can we simply remove the mesh and skin our own mesh to the existing bones? Or should we make our own bones too? What about animations that are related to bones?
Thanks for your answers!
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