Hi!
So I just started with this UDK thing, and let me tell you I can't believe how awesome it is! A professional game engine almost completely free for amateurs like me to fiddle with... Awesome!
So, here's the first problem I stumbled upon: I've downloaded latest UDK and started learning UnrealScript with this tutorial: http://udn.epicgames.com/Three/Devel...ptProject.html
It seems terribly outdated, but I thought I can cope with that. I've created classes they wanted me to and stuff, but now I don't know how to test them :|
The tutorial covers this in its Testing section, but I don't understand it.
What client mode? Where should I write the URL? I'm confused :C
Does anyone know what do they mean? How should I test my classes? Thanks in advance
So I just started with this UDK thing, and let me tell you I can't believe how awesome it is! A professional game engine almost completely free for amateurs like me to fiddle with... Awesome!
So, here's the first problem I stumbled upon: I've downloaded latest UDK and started learning UnrealScript with this tutorial: http://udn.epicgames.com/Three/Devel...ptProject.html
It seems terribly outdated, but I thought I can cope with that. I've created classes they wanted me to and stuff, but now I don't know how to test them :|
The tutorial covers this in its Testing section, but I don't understand it.
In most cases the application is tested by starting the UDK in client mode with a given launch URL
Does anyone know what do they mean? How should I test my classes? Thanks in advance

Comment