I cant find the button "Enable DirectX 11 Rendering", in View -> Preferences ->
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Directx 11
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What's wrong?
I did turn on the DX11 settings in the UDK's preferences, then I've turned True the AllowImageReflections and AllowImageReflectionShadowing in games ini.
The DX-11 is displayed in the UDK's bar when editor is running.
Still, I can't use Bokeh Dof, cos I don't see these settings:
And, I can't use image-based refections as I don't see the D3D11 rollout in Materials editor.
Same with tessellation. Can't see the D3D11 material settings:
So, basically, DX-11 doesn't work for me, dunno why.
I forgot do do something very basic. I don't know what tho.
Any clues?
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Win 7 Pro 64-bit,
Intel i7 930,
GeForce 470 GTX - DX version 11,
Drivers version 260.99,
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