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    general important questions

    Here a few general UDK questions I need to know

    1) Is there any way to select all the meshes in the viewport?

    2) I have UDK March 2011 release. Why I cannot enable DX11? In View--> Preference there's no option.

    3) Can I apply a deco layer on a static mesh? I have a static mesh and I want to apply on it some grass and flowers but I don't wanto to spend a lot of time doing that by pressing ALT+S+CLICK.

    Thank you all!

    #2
    1) not that I know of
    2) Do you have a DX11-compatible GPU? And Windows Vista/7?
    3) I'm not sure

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      #3
      @mktwo

      Yes I have the directx11 installed on my system (It's listed in the dxdiag windows) and I have windows 7 64bit unlimited.

      thank you

      Comment


        #4
        Originally posted by Mehdi_Mahdloo View Post
        Yes I have the directx11 installed on my system
        Not quite what I asked..
        Can your video-card do DX11?
        If you're not sure, just post the name of your card.

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          #5
          I have on my notebook an Nvidia GeForce 9600M GT

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            #6
            Originally posted by Mehdi_Mahdloo View Post
            I have on my notebook an Nvidia GeForce 9600M GT
            It doesn't support DX 11.

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              #7
              Please read the stickies and other provided infos before using the new thread button!

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                #8
                Thank you.
                I will try Directx 11 on my Desktop pc.

                Now, need someone that can help me with the other two questions

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                  #9
                  1) ctrl+alt then select all the actors you want

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                    #10
                    Thank you guys!
                    And what about the third question?

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                      #11
                      if you mean all the static meshs on the level
                      right click 1 of them
                      select > all static mesh actors

                      dont know for question 3

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                        #12
                        DecoLayers are a terrain feature. They do not apply to static mesh actors.

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