Hi,
Being rather new to UDK, but not modeling, I was though wondering what the norm is for making trees to be used in UDK - as an asset. Do anyone know of a tutorial of the workflow for this - industry standard, normal amount of polygons and the like?
Thanks for any help.
HL
Being rather new to UDK, but not modeling, I was though wondering what the norm is for making trees to be used in UDK - as an asset. Do anyone know of a tutorial of the workflow for this - industry standard, normal amount of polygons and the like?
Thanks for any help.
HL
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